Hi,
Is anyone having success on Linux yet?
Per the recommendations, I'm trying to use the editor through Steam. Of course, clicking on the editor option in my library brings up an error with a windows path looking for sbox-dev.exe, so I add the sbox-dev in the ~/.local/share/Steam/steamapps/common/sbox/sbox-dev as a non-steam game and am able to get in to the editor.
Then there's the error where the game crashes when you try to load a project, but if you go to properties and add this as a launch option you can load a project: LD_PRELOAD=~/.local/share/Steam/steamapps/common/sbox/bin/linuxsteamrt64/libHarfBuzzSharp.so %command%
But the editor crashes when I try to use any of the model editor, material editor, animgraph, hammer. Indeed, the console notes that a number of libraries are failing to load.
I'm on Nobara Linux.
How is it going for others?
Is anyone having success on Linux yet?
Per the recommendations, I'm trying to use the editor through Steam. Of course, clicking on the editor option in my library brings up an error with a windows path looking for sbox-dev.exe, so I add the sbox-dev in the ~/.local/share/Steam/steamapps/common/sbox/sbox-dev as a non-steam game and am able to get in to the editor.
Then there's the error where the game crashes when you try to load a project, but if you go to properties and add this as a launch option you can load a project: LD_PRELOAD=~/.local/share/Steam/steamapps/common/sbox/bin/linuxsteamrt64/libHarfBuzzSharp.so %command%
But the editor crashes when I try to use any of the model editor, material editor, animgraph, hammer. Indeed, the console notes that a number of libraries are failing to load.
I'm on Nobara Linux.
How is it going for others?