NVIDIA GeForce 595.71+ Crashes

Started by matt · 6 months ago · 4 replies · 1,163 views

#1
matt
Facepunch
JoinedApr 2021 Posts267 Score2,045
We're aware the latest NVIDIA drivers are causing crashes and are looking into it.

In the meanwhile you can downgrade to NVIDIA GeForce 591.86 as the last stable version.
#2
arcazze
Member
JoinedJul 2025 Posts5 Score2,874
We appreciate you! <3
#3
JamezXM
Member
JoinedJan 2023 Posts1 Score2,694
I hope this is resolved before the new items are gone from the shop, not really wanting to rollback drivers unless I absolutely had to.
#4
matt
Facepunch
JoinedApr 2021 Posts267 Score2,045
There's a fix on the staging branch we're testing now, we'll hot fix the main branch when confident.
edited 6 months ago#5
K3rhos
Member
JoinedJul 2023 Posts58 Score680
I coming back to this topic after testing my main project that I had left on the side for a while (~1 month) and as soon as I go fullscreen with Nvidia drivers 595.71+ I crash now !

For now I've reverted back to 591.86 and I no longer crash, this is just to inform you guys that the Nvidia driver issue isn't completely fixed and still happen in some games (however I've no ideas whats causing the crash on my game exactly)

The logs doesn't say anything unusual btw, the editor just close as soon as the resolution is too big it sounds like, bcs if I open the editor, and stay in tiny window (without clicking on the fullscreen button) it doesn't crash. However it crash instantly as soon as I enter the game in a released build.

UPDATE: I think I've found the cause, it's the TextRenderer component causing crashes on later Nvidia drivers, if I disable all of the text renderer in my scene, I no longer crash !
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