AnimGraph 2 is on the roadmap as "planned" but not even in progress yet and honestly that needs to change. CS2 just dropped it on their beta branch and the fps gains are mad good like 1% lows jumping from 256 to 324 FPS on Dust2 , people on Reddit reporting 100–200 FPS gains , up to 8% average FPS boost on low-end hardware , all just from the animation system.
The new system cuts down CPU and network load massively by only sending state changes instead of full animation loops. s&box needs this way more than CS2 does. We're running unoptimized community gamemodes with custom models and tons of NPCs — every bit of CPU headroom matters.
Optimization is one of the biggest complaints about s&box right now. AnimGraph 2 is literally sitting there in Source 2 already proven to work. Facepunch please get this in progress, this one update alone could be a massive W for the game's performance.