Stick Heroes - A stick RPG!

Started by Siedge · 6 months ago · 6 replies · 482 views

edited 6 months ago#1
Siedge
Member
JoinedMay 2025 Posts3 Score470
I made a simple little multiplayer Stick RPG game. It's more of a light playing style of game.
https://sbox.game/firedragonstudio/stick_heroes

NOCK
Member
JoinedJul 2023 Posts39 Score1,031
Should have some caves and buildings, no? Simple, wilderness only? Put a link to it, or not out there yet?
Throughput
Member
JoinedFeb 2025 Posts3 Score3,095
not bad, could certainly keep building on this it's a decent foundation. played it to level 5 or so.
Siedge
Member
JoinedMay 2025 Posts3 Score470
Should have some caves and buildings, no? Simple, wilderness only? Put a link to it, or not out there yet?
No buildings yet but definitely caves! Still working away at it. Link is posted now as well, it was kind of early so I wanted to get the bugs fixed when I had a minute first
PassHunter
Member
JoinedApr 2026 Posts4 Score420
Hey guys, who are you?
Are you doing okay on this engine?

I just don't understand how you manage with it. I came from Unity. It's such an incredibly inconvenient engine. Either it's raw, or I'm missing something.

At the same time, I know Unity well, I know C-Sharp perfectly, and I make pretty good games on Unity.

But here, in this engine, it’s hell for me.
Siedge
Member
JoinedMay 2025 Posts3 Score470
Hey guys, who are you? Are you doing okay on this engine? I just don't understand how you manage with it. I came from Unity. It's such an incredibly inconvenient engine. Either it's raw, or I'm missing something. At the same time, I know Unity well, I know C-Sharp perfectly, and I make pretty good games on Unity. But here, in this engine, it’s hell for me.
I definitely got a headstart here as I've been working in S&box for at least a year. It definitely needs some work though (I had a ton of issues with UI in the beginning and so many crashes/strange bugs) and you have to implement some basic stuff you'd usually have available in UE5 and Unity. My background is similar though. I've worked in Unity for about 12 years. I actually only started working in S&box since it was C# and I really enjoy it.

Definitely just fight through it a bit and I'm sure you'll make some great stuff
PassHunter
Member
JoinedApr 2026 Posts4 Score420
I completely agree with you. I'm slowly starting to figure things out and I'm beginning to enjoy it.
I'm very upset by the presence of bugs, like how a prefab can sometimes disappear and you lose everything that was in it. How do you deal with this?
Is this engine being updated, or is this an established version?
I definitely got a headstart here as I've been working in S&box for at least a year. It definitely needs some work though (I had a ton of issues with UI in the beginning and so many crashes/strange bugs) and you have to implement some basic stuff you'd usually have available in UE5 and Unity. My background is similar though. I've worked in Unity for about 12 years. I actually only started working in S&box since it was C# and I really enjoy it. Definitely just fight through it a bit and I'm sure you'll make some great stuff
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