Launcher for editor doesn't launch Linux version

Started by Lord Tank · 19 days ago · 2 replies · 173 views

#1
Lord Tank
Member
JoinedMar 2025 Posts12 Score25
exactly what it says: it wants to get sbox-dev.exe, but there's only sbox-editor.exe, both of which obviously aren't right for Linux. the only way to bypass this problem is to open sbox-dev through the browser, and then adding it as a non-steam game. i hope this problem gets fixed in one of the next updates in the near future
#2
RexAsaurVex
Member
JoinedApr 2026 Posts1 Score1,105
To clarify, the temporary workaround is to go to your local install of S&box (at this time don't even bother with installing S&box Engine). The install location should be something like:
~/.local/share/Steam/steamapps/common/sbox/
You will see a executable for sbox-dev. You can either double-click to run it right away, or copy the location down for adding it to the non-steam games (if you add it to the non-steam games, you will probably have to include all files, not just the .exe, .sh, .bash, etc.)

Note: the S&box editor hasn't been updated since April as of making this comment.

After enabling this you will be able to access S&box's editor launcher; however, at least for me, the project crashes, so this still needs proton.
edited 8 days ago#3
Jibmo Sl | ce
Member
JoinedNov 2025 Posts2 Score430
the editor launcher opens but when trying to open a project it says "Steam Not Found"
To clarify, the temporary workaround is to go to your local install of S&box (at this time don't even bother with installing S&box Engine). The install location should be something like: ~/.local/share/Steam/steamapps/common/sbox/ You will see a executable for sbox-dev. You can either double-click to run it right away, or copy the location down for adding it to the non-steam games (if you add it to the non-steam games, you will probably have to include all files, not just the .exe, .sh, .bash, etc.) Note: the S&box editor hasn't been updated since April as of making this comment. After enabling this you will be able to access S&box's editor launcher; however, at least for me, the project crashes, so this still needs proton.
EDIT: That was my bad, got kicked out of my account when logging into this forum lol. It seems to be opening from the dev launcher now. 
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