The Ultimate S&Box Link Resource Guide to Rule Them All| Version 1.2 - Updated: 11/8/2025 1:09 PM EST
S&Box News
- S&Box News (Official) — The official dev posts and changelogs straight from Facepunch.
- Eridium — Weekly S&Box updates, community news, and developer roundups.
- Facepunch (Official) — Facepunch’s studio channel; features S&Box news, tech talk, and behind-the-scenes clips.
- WAYWO (“What Are You Working On?”) — Facepunch’s official highlight series showcasing S&Box community creations.
S&Box Dev
- s&box Public Repo — The Public Repo for the s&box Engine.
- FacePunch Examples - https://github.com/Facepunch/sbox-scenestaging
- Small Fish Dev — Short, easy-to-follow S&Box tutorials: player controller setup, prefab creation, and scene workflow basics.
- Carson Kompon — shares gameplay demos, updates, and inside looks at S&Box development.
Source 2 / Hammer (Level Design)
- Eagle One Development — Comprehensive Source 2 mapping and workflow tutorials; perfect for S&Box level designers.
- HLA Workshop Tools (Playlist) — Learn Source 2 materials, props, and lighting through HLA tools tutorials that transfer seamlessly to S&Box.
- Dredile — Deep dives into level design theory, Source 2 features, and thoughtful S&Box commentary.
AnimGraph (S&Box / Source 2
- Fish Bites — Explains AnimGraph fundamentals: nodes, parameters, and logic flow in S&Box.
- Intro to AnimGraph (S&Box) — Learn the basics of animation graphs, states, and transitions for S&Box characters.
- Viewmodel AnimGraph (S&Box) — Covers weapon animation state machines, reload logic, and parameter usage.
Unity: Scene System & Components (Architecture Patterns to Borrow
- Unity (Official) — How to use multiple scenes and additive loading (great architectural reference for S&Box).
- Code Monkey — Clean code architecture tutorials: Scene Manager, async loading, and modular design.
- Jason Weimann — Expert on software patterns, scene hierarchies, and scalable project management.
- Brackeys — Classic Unity teacher: simple breakdowns of components, scripting, and scenes.
- Tarodev — Practical gameplay architecture guides (2D, 3D, grids, controllers).
3D Modeling & Texturing (Blender-First, Game-Asset Oriented)
- Blender Guru (Andrew Price) — Great for beginners learning modeling, shading, and realistic materials.
- CGMatter / Default Cube — Fast, chaotic tutorials on geometry nodes, shaders, and VFX.
- Josh Gambrell (Blender Bros) — Hard-surface workflows for sci-fi assets and props.
Asset Sites (Textures / Models / Materials)
- CGTrader — Paid + free 3D models across every category.
- Sketchfab — Massive library of 3D assets; preview models directly in your browser.
- Polyhaven — 100% free HDRIs, textures, and models (CC0 license).
- PolyPizza — Build something beautiful with 10,400+ free models
- AmbientCG — Free PBR materials, decals, and texture packs for game use.
- Quixel Bridge / Megascans — AAA-grade photogrammetry assets and materials (requires Epic Games account).
- Textures.com — Extensive library of seamless textures, masks, and patterns.
- Kenney.nl — Free stylized assets, UI packs, and icons for indie developers
Discord Servers
- Official — Main Facepunch S&Box server.
- French (Community) — French-speaking community hub.
- Russian (Community) — Russian-speaking S&Box community.
- SubZero Studios (Game Developer Community) — Our S&Box Development server (If you have any questions or have cool ideas for us!)
Resources
- About — Overview of S&Box and Facepunch’s vision for the platform.
- Official Website — Game launcher, developer access, and updates.
- News — Latest official dev blogs and announcements.
- Official FAQ — Answers to common questions for new developers.
- Commits — Live changelog of ongoing development.
- Wiki — Documentation and guides from Facepunch and the community.
- Documentation — Full official dev documentation.
- API — API endpoint reference for asset and UGC data.
- Twitter — Official S&Box updates on X/Twitter.
- Discord — Official Discord invite (same as above).
- UGC — Browse and play user-generated games directly.
- GitHub — Facepunch’s organization with public repos.
- EULA and TOS — Legal and usage terms for Facepunch services.
- Issues — Report and track S&Box bugs.
- Priority Tracker — See ongoing dev priorities.
- All S&Box Games on GitHub — Find public S&Box projects hosted on GitHub.
- UGC Live Feed (JSON) — Live data feed of recent uploads and updates.
- Find by Type (Sorted by Updated)
- Official Feed Example (Facepunch Org)
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