Auto-generated compiler file for the Game project that sets global usings and assembly metadata attributes, including addon and engine version identifiers and target framework.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Prism" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "prism" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "f4industries" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "f4industries.prism" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-08-11T13:05:06.1011739Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.114.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.114.0")]