📝 Client Metadata
Sent by the editor's project when this version was published
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "facepunch.jumpermap"
  ],
  "RankType": "Best",
  "PerMapRanking": false,
  "LeaderboardType": "Descending",
  "ProjectTemplate": null,
  "ParentPackage": "",
  "GameCategory": "Parkour",
  "Physics": {
    "SubSteps": 1,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "ControlModes": {
    "Keyboard": true,
    "Gamepad": true
  },
  "GeneralExtensions": false,
  "TargettedExtensions": false,
  "ExtensionApiVersion": 1001,
  "DefaultLeaderboards": [
    "Current_Height",
    "Current_Height_Distance",
    "Map-{map}-Current-Height"
  ],
  "Summary": "Jumper is a challenging platformer style game where you must work your way to the top.",
  "Description": "Jumper is a challenging platformer style game where you must work your way to the top.\n\n\nScore and Progress only save in non-tools mode.",
  "Public": true,
  "CsProjName": "",
  "HttpAllowList": null,
  "TickRate": 50,
  "StartupScene": "scenes/jumper.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "AssemblyReferences": [],
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "MapStartupScene": "scenes/jumper.scene",
  "LaunchMode": "QuickPlay",
  "Resources": "fonts/*\n*.scss\nAssets/ui/hud/*\nAssets/ui/*\nAssets/fonts/*\n/ui/hud/*\n/ui/*\n/fonts/*",
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones

Nothing extracted for this version.