📝 Client Metadata
Sent by the editor's project when this version was published
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/sandbox.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Launcher",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "sb.ownership_checks",
      "Title": "OwnershipChecks",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.developer_entities",
      "Title": "DeveloperEntities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "cl_showhints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.limit.props",
      "Title": "MaxPropsPerPlayer",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 500,
      "Step": null
    },
    {
      "Name": "sb.limit.explosives",
      "Title": "MaxExplosivesPerPlayer",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 500,
      "Step": null
    },
    {
      "Name": "sb.limit.balloons",
      "Title": "MaxBalloons",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 500,
      "Step": null
    },
    {
      "Name": "sb.limit.constraints",
      "Title": "MaxConstraints",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 500,
      "Step": null
    },
    {
      "Name": "sb.limit.emitters",
      "Title": "MaxEmitters",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 500,
      "Step": null
    },
    {
      "Name": "sb.limit.thrusters",
      "Title": "MaxThrusters",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 500,
      "Step": null
    },
    {
      "Name": "sb.limit.hoverballs",
      "Title": "MaxHoverballs",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 500,
      "Step": null
    },
    {
      "Name": "sb.limit.wheels",
      "Title": "MaxWheels",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 500,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones

Nothing extracted for this version.