📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/weapons/sbox_pistol_usp/v_usp.vmdl",
  "Summary": "",
  "Description": "",
  "Public": true,
  "Resources": "",
  "PrimaryAsset": "models/weapons/sbox_pistol_usp/v_usp.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "-3.86003256,-0.571996212,0.0367965475",
  "RenderMaxs": "5.20832253,0.769914627,6.3192091",
  "PhysicsMins": "-3.82848072,-0.590550542,0.0373380184",
  "PhysicsMaxs": "3.78192902,0.590551376,5.24682999",
  "BoneCount": 77,
  "MeshCount": 8,
  "AttachmentCount": 2,
  "BodyPartCount": 4,
  "AssetType": "Model",
  "AssetTypeExtension": "vmdl",
  "AssetTypeIsGameResource": false,
  "AssetTypeCategory": "Rendering",
  "AssetTypeTarget": "Sandbox.Model",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 27104,
      "DrawCalls": 13
    }
  ],
  "Meshes": 8,
  "Bones": 77,
  "Animations": 124,
  "Hitboxes": 0,
  "BodyGroups": 4,
  "MaterialGroups": 0,
  "MemorySize": 2102736,
  "HasCollision": true,
  "Materials": [
    "models/weapons/sbox_ammo/9mm_bullet/9mm_bullet.vmat",
    "models/weapons/sbox_pistol_usp/v_usp_magazine.vmat",
    "models/weapons/sbox_pistol_usp/v_usp_match.vmat",
    "models/weapons/sbox_pistol_usp/v_usp_raised_sights.vmat",
    "models/weapons/sbox_pistol_usp/v_usp_rmr_glass.vmat",
    "models/weapons/sbox_pistol_usp/v_usp_rmr_red_dot.vmat",
    "models/weapons/sbox_pistol_usp/v_usp_rmr.vmat",
    "models/weapons/sbox_pistol_usp/v_usp.vmat"
  ],
  "BoundsMin": "-3.8600326,-0.5719962,0.036796547",
  "BoundsMax": "5.2083225,0.7699146,6.319209"
}