Big battles without crashing your server. A squad is one object with one brain: up to 20 NPCs that move in formation and fight together, but cost the server about as much as a single NPC.


FEATURES
- Place squads from the spawn menu's Entities list (or the toolgun) as "NPC Squad". Pick the NPC type and the squad size (4 to 20).
- Any NPC type on your server works: the B1 Battle Droid and all its variants (Commander, Security, Officer, Pilot, AAT Driver, Prototype, Training), GWRP's own NPCs, and NPC types from other addons. Each squad member gets the type's model and look, weapon, health and armour, accuracy, sight and engage range, and speed.
- Attitudes follow the NPC type: hostile squads attack players on sight, neutral ones only fight back when shot, friendly and unarmed ones never open fire.
- Every member can be shot down on its own. The dead fall as ragdolls and the rest fight on.
- Under fire the formation spreads out. Badly hurt, the survivors pull back while still shooting, then regroup and come back for more.
- Squads far from every player go to sleep and cost nothing until someone comes near (or shoots them).
- Squads are kept by /savemap with their NPC type and size.


PERFORMANCE
Measured on the Venator: 100 droids as 10 squads ran at 19 ms a frame, against 100 ms for 100 regular NPC B1s.


REQUIREMENTS
- Galaxy Wars RP
- B1 Battle Droid (fairytail.b1_battle_droid), the default squad type
- Optional: GWRP - Clone Wars Weapons for the B1s' E-5. Without it they carry GWRP's own blaster carbine.


PERMISSIONS
addon.b1_droid_squads.spawn lets a role place squads. Find it in the role editor under "NPC Squads". 

 

    Credits

  • Star Wars and all its characters are owned by Disney and Lucasfilm; these are fan conversions of fan models.