- Dive beneath the surface and swim underwater in full three dimensions, with the world washed in blue-green light while you are down there.
- Night is brighter now, and a pale moon hangs in the sky after dark.
- Landmarks now show up as small gold pins on the corner map and the world map, and the challenge rail tells you when a world has none instead of going silent.
- Press Q anytime to jump straight to the Progression tab and see your points, challenges, and achievements.
- Coin Hunt coins now read as real coins in the world, with a raised rim and a star you can actually see, instead of a flat yellow disc.
- The party challenge tracker now sits in the top-left corner with a Q tip on it, and steps aside during mini game rounds.
- Coin Hunt now counts every coin you grab as a guest, including the ones you fly through at speed.
- Mini game round-over screens, live scoreboards, Dasher checkpoints, Coin Hunt coins and the round-end sounds now only appear for players who actually joined the round, not everyone in the world.
- Mini game setup toggles now slide their knob correctly when switched on, instead of only changing color.
- The achievement unlock toast no longer covers the mini game scoreboard when a round is live.
- The mini game invite pill now sits under the compass instead of lower on the screen.
- Doors can now only be placed in an empty doorway, so you can no longer plant one on open ground.
- Dynamite thrown at a tall sculpted pillar now hits the pillar instead of passing through it.
- Fixed the balloon's hotbar icon so it shows a full-size balloon instead of a tiny dot trailing a long string.
- Tiny bright specks can show on dark ground around dusk. A fix is being worked on.