Worlds are BIGGER: pick your size when you create, from one cozy tile up to a full 3x3 region, and watch every tile rise up as your world builds
All new create flow: real terrain previews on every card, a Surprise Me option, and honest guidance for what your PC can handle
World map on M: see every tile, click one and the camera flies you there
New corner tiles widget showing your whole world at a glance, with a tiny live map for every tile
Reshape your world tile by tile: shuffle any single tile until you love it
Grapple, paint, and play across tile borders, the whole world acts as one seamless place
Builder view hints: WASD to move, right mouse to orbit, B for the brush
An early days note on the saves menu, plus you can export any world you want to keep forever
The camera now frames your whole world when it finishes building, no more starting face first in a hillside
Time starts paused at high noon, run the clock however you like from the Tab menu
Paintball and Dasher now play on whichever tile the round starts from
Key hints across the game are brighter and easier to read
Loading screens got a cleanup with proper fonts
The game ships 22 MB lighter and the console is much quieter
Paintball splats land on terrain again
Dasher courses no longer vanish when the round runs on a far tile
Regenerating a tile no longer freezes the game, worlds now build in the background
Guest player pills no longer squish together
Seams between tiles line up cleanly after edits
The pre game mode picker: every session starts in Explore, start Paintball or Dasher any time from the Tab menu
The old corner terrain map, replaced by the new tiles widget
Distant tiles can hitch briefly when they load full detail as you approach
Whole world regenerate is per tile for now, a proper all tiles rebuild returns next update
Islands, Low poly and Smooth terrain, extra kit skins, Frisbee Golf and Hide and Seek are marked coming soon while we finish them properly