Shuffle moves the mountain

0.6.1
21 July 2026
25 changes in this update

Added

9 changes
  • Lakelands, a new world character with real sea, islands and sandy shores (takes the Islands card's spot)

  • The clock now runs: days are three times longer than nights, and the sky crossfades through dawn, day, dusk and starry night

  • A compass with N/E/S/W cardinals, with an on/off toggle in Options

  • Player dots on the tiles minimap, you in cyan, friends in green

  • New tiles rise up and then rain their trees and props from the sky

  • A card and minimap spinner show while a tile is reshaping

  • You now spawn with the grapple in hand, it is the best way to get around

  • Swimming washes paint off, and everyone sees it happen

  • New binds: V to talk, K to change view, and D-pad menu, view and hotbar on controller

Improved

6 changes
  • Desert reworked: taller mesas, sparse pools, long dune views

  • Mountain range worlds now bring real mountains on every tile, no more flat squares

  • Terrain stays loaded across the whole world, so tile border crossings are hitch-free

  • The loading screen smoothed out while your world builds behind it

  • The keys legend docks above the tiles widget and H expands it upward

  • Tab menu spacing evened out for guests

Fixed

6 changes
  • Shuffle, the dice, and typed seeds now actually re-roll a tile's terrain when you hit Regenerate. Before, they only moved the rivers and roads, the mountains stayed put

  • Every new world rolls a fresh seed, no more sticky seed between creates

  • Camera view distances restored, with no more jitter when descending stepped slopes

  • A paused host no longer lets other players' clocks drift ahead

  • The generator panel remembers hidden character dials when you regenerate

  • The seed box takes clean whole numbers now

Removed

1 change
  • The Export world button is pulled for now. It could never finish in a published build, so it is gone until it works for real. It is coming back properly

Known Issues

3 changes
  • Rebuild whole world only rebuilds your current tile on multi-tile worlds, so the button is hidden there for now

  • A re-rolled tile can come back flatter and lower than the sliders suggest

  • A re-rolled tile's biome can change abruptly right at the seam with its neighbours