Edit the world together: open the world editor mid-session and reshape tiles while friends watch it happen live
The World Builder Brush: a real held tool for terrain sculpting in play mode, with a right-click op wheel and full brush options
Guest sculpting: friends can edit your world too, behind a host toggle in the Tab menu
Bridges: place stone and wooden spans and corner pieces, chain them across valleys, and start one right off the ridge you are standing on
Achievements: 20 to earn across creating, sculpting, traversal and company, with unlock toasts and a progress page in the Tab menu
A guided tips walkthrough for new players, with buttons and keys shown exactly as they look in the game
Pick your terrain style at world creation: Voxel, Low-poly or Smooth
Set your sea level at world creation
Time-of-day slider in the host Tab menu
Signature landmarks: desert gateways and hoodoo clusters can rise in new worlds
Autosave toasts, and your saves now live under Your worlds
Share your world: export it to a file and import worlds your friends share, right from Your worlds
Press P while the Paint brush is armed to open a terrain colour picker
Creating a world is a clean two-step flow with clearer headers and a simpler Advanced drawer
The world editor panel slimmed way down: the sliders that matter up front, no technical readouts
Shuffled tile re-rolls now match their neighbours' scale instead of coming back flat
Brush strokes flow across tile seams, and the editor brush works on any tile you point at
Sculpting works on every tile from the world editor view without traveling first
The achievements page and unlock toasts got a full layout pass
Player dots on the tiles minimap are twice as big
The Game Mode panel got a cleanup and a proper Back button
Big worlds now tell you the build can take a moment
Hotbar slots reordered: Grapple, Brush, Paintball, Jetpack lead the bar
Attire list cleaned up
The grapple rope no longer clips through your body in third person
Hitting Regenerate while a new world was still building could corrupt it; the button now waits for every tile to land
The Next button on world creation sometimes needed several clicks
A stuck Reshaping card could linger forever after a failed rebuild
Your minimap dot could drift off its tile on small worlds
Achievement toasts could stretch across the whole screen
Duplicate name tags over players
Jetpack and balloon can now lift you out of water
Players no longer spawn in the water on shoreline worlds
A red error card could flash at editor load
Plant, Rock and Clear now work on grown tiles
The grapple fires from your hand instead of the camera
The tile preview can zoom with the mouse wheel and its buttons are clickable again
The Advanced section of the world editor panel, along with its inert technical dials
A re-rolled tile can switch biome sharply at its seams
Large 3x3 worlds can be demanding on midrange PCs
Friends cannot use the brush in your world right now, even with sculpting allowed; a fix is in the works