- Edit the world together: open the world editor mid-session and reshape tiles while friends watch it happen live
- The World Builder Brush: a real held tool for terrain sculpting in play mode, with a right-click op wheel and full brush options
- Guest sculpting: friends can edit your world too, behind a host toggle in the Tab menu
- Bridges: place stone and wooden spans and corner pieces, chain them across valleys, and start one right off the ridge you are standing on
- Achievements: 20 to earn across creating, sculpting, traversal and company, with unlock toasts and a progress page in the Tab menu
- A guided tips walkthrough for new players, with buttons and keys shown exactly as they look in the game
- Pick your terrain style at world creation: Voxel, Low-poly or Smooth
- Set your sea level at world creation
- Time-of-day slider in the host Tab menu
- Signature landmarks: desert gateways and hoodoo clusters can rise in new worlds
- Autosave toasts, and your saves now live under Your worlds
- Share your world: export it to a file and import worlds your friends share, right from Your worlds
- Press P while the Paint brush is armed to open a terrain colour picker
- Creating a world is a clean two-step flow with clearer headers and a simpler Advanced drawer
- The world editor panel slimmed way down: the sliders that matter up front, no technical readouts
- Shuffled tile re-rolls now match their neighbours' scale instead of coming back flat
- Brush strokes flow across tile seams, and the editor brush works on any tile you point at
- Sculpting works on every tile from the world editor view without traveling first
- The achievements page and unlock toasts got a full layout pass
- Player dots on the tiles minimap are twice as big
- The Game Mode panel got a cleanup and a proper Back button
- Big worlds now tell you the build can take a moment
- Hotbar slots reordered: Grapple, Brush, Paintball, Jetpack lead the bar
- Attire list cleaned up
- The grapple rope no longer clips through your body in third person
- Hitting Regenerate while a new world was still building could corrupt it; the button now waits for every tile to land
- The Next button on world creation sometimes needed several clicks
- A stuck Reshaping card could linger forever after a failed rebuild
- Your minimap dot could drift off its tile on small worlds
- Achievement toasts could stretch across the whole screen
- Duplicate name tags over players
- Jetpack and balloon can now lift you out of water
- Players no longer spawn in the water on shoreline worlds
- A red error card could flash at editor load
- Plant, Rock and Clear now work on grown tiles
- The grapple fires from your hand instead of the camera
- The tile preview can zoom with the mouse wheel and its buttons are clickable again
- The Advanced section of the world editor panel, along with its inert technical dials
- A re-rolled tile can switch biome sharply at its seams
- Large 3x3 worlds can be demanding on midrange PCs
- Friends cannot use the brush in your world right now, even with sculpting allowed; a fix is in the works