Build it together

0.7.0
22 July 2026
41 changes in this update

Added

13 changes
  • Edit the world together: open the world editor mid-session and reshape tiles while friends watch it happen live

  • The World Builder Brush: a real held tool for terrain sculpting in play mode, with a right-click op wheel and full brush options

  • Guest sculpting: friends can edit your world too, behind a host toggle in the Tab menu

  • Bridges: place stone and wooden spans and corner pieces, chain them across valleys, and start one right off the ridge you are standing on

  • Achievements: 20 to earn across creating, sculpting, traversal and company, with unlock toasts and a progress page in the Tab menu

  • A guided tips walkthrough for new players, with buttons and keys shown exactly as they look in the game

  • Pick your terrain style at world creation: Voxel, Low-poly or Smooth

  • Set your sea level at world creation

  • Time-of-day slider in the host Tab menu

  • Signature landmarks: desert gateways and hoodoo clusters can rise in new worlds

  • Autosave toasts, and your saves now live under Your worlds

  • Share your world: export it to a file and import worlds your friends share, right from Your worlds

  • Press P while the Paint brush is armed to open a terrain colour picker

Improved

11 changes
  • Creating a world is a clean two-step flow with clearer headers and a simpler Advanced drawer

  • The world editor panel slimmed way down: the sliders that matter up front, no technical readouts

  • Shuffled tile re-rolls now match their neighbours' scale instead of coming back flat

  • Brush strokes flow across tile seams, and the editor brush works on any tile you point at

  • Sculpting works on every tile from the world editor view without traveling first

  • The achievements page and unlock toasts got a full layout pass

  • Player dots on the tiles minimap are twice as big

  • The Game Mode panel got a cleanup and a proper Back button

  • Big worlds now tell you the build can take a moment

  • Hotbar slots reordered: Grapple, Brush, Paintball, Jetpack lead the bar

  • Attire list cleaned up

Fixed

13 changes
  • The grapple rope no longer clips through your body in third person

  • Hitting Regenerate while a new world was still building could corrupt it; the button now waits for every tile to land

  • The Next button on world creation sometimes needed several clicks

  • A stuck Reshaping card could linger forever after a failed rebuild

  • Your minimap dot could drift off its tile on small worlds

  • Achievement toasts could stretch across the whole screen

  • Duplicate name tags over players

  • Jetpack and balloon can now lift you out of water

  • Players no longer spawn in the water on shoreline worlds

  • A red error card could flash at editor load

  • Plant, Rock and Clear now work on grown tiles

  • The grapple fires from your hand instead of the camera

  • The tile preview can zoom with the mouse wheel and its buttons are clickable again

Removed

1 change
  • The Advanced section of the world editor panel, along with its inert technical dials

Known Issues

3 changes
  • A re-rolled tile can switch biome sharply at its seams

  • Large 3x3 worlds can be demanding on midrange PCs

  • Friends cannot use the brush in your world right now, even with sculpting allowed; a fix is in the works