Smooth landing

0.3.4
18 July 2026
16 changes in this update

Added

3 changes
  • Invert mouse Y option in the Options menu (Look Sensitivity), for players who prefer flipped vertical look, off by default

  • Drag camera hint (RMB drag) above the brush dock so you can find the orbit camera without opening the hotkeys card

  • When a Dasher round ends, a visible 20 second countdown brings everyone back to free play. Starting a rematch cancels it

Improved

3 changes
  • On-foot mouse look now respects your s&box mouse sensitivity setting, so it matches your other games and the in-vehicle camera instead of feeling too fast

  • Dropping in from the sky is now smooth from the very first frame, no flash of ground level before the fall

  • Dasher sky checkpoints now sit lower, keeping courses tighter to the terrain

Fixed

8 changes
  • The notice that appears when a host closes their world is now a proper solid panel with working buttons

  • The full Hotkeys card (H) no longer spills over the minimap on shorter windows, the key list scrolls when it does not fit

  • You no longer get stuck swimming in shallow water; wade back to standing depth and you stand up and walk again

  • Water no longer renders over the beach or floats on shore ledges; the waterline stops cleanly at the shore instead of tinting dry sand blue

  • Public worlds whose host crashed or vanished now show as offline in the browser instead of luring you into a connection timeout

  • If a join still times out, you land back with a clear message and the game steers your next try away from that world

  • The connection lost screen only offers Rejoin when it actually has an invite code to rejoin with

  • Ground detection now matches what you see: your feet follow the actual terrain, no more floating past step edges on invisible ledges

Known Issues

2 changes
  • Paintball and Hide & Seek show in Game modes as coming soon. Dasher leads the family for now

  • If a host force-quits the game, friends from that session may see timeouts for a few minutes before Steam clears the old session. Reconnecting works again shortly after