📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/ladel/ladel.vmdl",
  "Resources": "",
  "PrimaryAsset": "models/ladel/ladel.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "-2.1956,-9.885984,-1.105659",
  "RenderMaxs": "2.195601,9.145304,1.55265",
  "PhysicsMins": "-2.22186,-9.885984,-1.133367",
  "PhysicsMaxs": "2.221862,9.145304,1.617572",
  "BoneCount": 0,
  "MeshCount": 2,
  "AttachmentCount": 0,
  "BodyPartCount": 2,
  "AssetType": "Model",
  "AssetTypeExtension": "vmdl",
  "AssetTypeIsGameResource": false,
  "AssetTypeCategory": "Rendering",
  "AssetTypeTarget": "Sandbox.Model",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 168,
      "DrawCalls": 2
    }
  ],
  "Meshes": 2,
  "Bones": 0,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 2,
  "MaterialGroups": 0,
  "MemorySize": 480,
  "HasCollision": true,
  "Materials": [
    "models/ladel/ladel.vmat"
  ],
  "BoundsMin": "-2.1955998,-9.885984,-1.1056592",
  "BoundsMax": "2.195601,9.145304,1.5526502"
}