📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/fauna/elk/moose.vmdl",
  "Resources": "",
  "PrimaryAsset": "models/fauna/elk/moose.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "-59.4586,-48.69123,-0.3494878",
  "RenderMaxs": "73.25531,48.69123,118.7946",
  "PhysicsMins": "-57.17965,-19.26076,-4.534212",
  "PhysicsMaxs": "68.08647,19.26082,98.05602",
  "BoneCount": 26,
  "MeshCount": 4,
  "AttachmentCount": 4,
  "BodyPartCount": 1,
  "AssetType": "Model",
  "AssetTypeExtension": "vmdl",
  "AssetTypeIsGameResource": false,
  "AssetTypeCategory": "Rendering",
  "AssetTypeTarget": "Sandbox.Model",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 1438,
      "DrawCalls": 2
    },
    {
      "Triangles": 1438,
      "DrawCalls": 2
    },
    {
      "Triangles": 1438,
      "DrawCalls": 2
    },
    {
      "Triangles": 1438,
      "DrawCalls": 2
    }
  ],
  "Meshes": 1,
  "Bones": 26,
  "Animations": 15,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 0,
  "MemorySize": 127280,
  "HasCollision": true,
  "Materials": [
    "models/fauna/elk/materials/moose_antlers.vmat",
    "models/fauna/elk/materials/moose.vmat"
  ],
  "BoundsMin": "-59.458603,-48.691227,-0.34948778",
  "BoundsMax": "73.25531,48.691227,118.7946"
}