Hotfix: Camera Performance & Controls Toggle
1.0.2
6 June 2026
🎁 Added
  • Controls hints can now be expanded and hidden with a small lower-left "Controls [F]" prompt.
  • Security cameras now use conditional activation near the Security Monitor.
🧼 Improved
  • Improved FPS around the hub by disabling security camera rendering when the monitor is not relevant.
  • Restored clearer camera feed quality while avoiding unnecessary background rendering.
  • Security cameras now stay inactive when the player is far from the monitor or inside a level.
  • Controls hints no longer take permanent screen space during gameplay.
🪛 Fixed
  • Fixed the mouse cursor being active during normal gameplay after spawning.
  • Fixed controls hint UI forcing mouse interaction during gameplay.
  • Fixed unnecessary security camera rendering while the player is away from the hub monitor.
🚯 Removed
  • Removed always-visible controls clutter from the left side of the HUD.
  • Removed constant background rendering from security camera feeds when they are not needed.
⚠️ Known Issues
  • Security camera feeds update only when the player is near the monitor, so they may appear frozen when viewed from far away. This is intentional for performance.
  • Some broader polish tasks are still planned, including localization audit, lobby privacy checks, expanded community links, credits, and copy-link feedback.