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Sausage Parkour
Released
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Flipsizze Games
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updated
10 Days Ago
349.4MB
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Sausage Parkour
Changes
Recovery, Stats & Leaderboards Update
Recovery, Stats & Leaderboards Update
A changelist for Sausage Parkour.
Recovery, Stats & Leaderboards Update
1.1.0
11 June 2026
🎁
Added
Added a large Stats Hub, available from both the Main Menu and Pause Menu.
Added track-based Leaderboards for Training, Easy, Medium, and Hard.
Added Leaderboards with Best Time, Fewest Deaths, and Clean Runs shown at the same time.
Added Loserboards for chaotic runs: Most Deaths, Slowest Time, and Max Respawns.
Added Hall of Fame with a combined score based on long-term progress, completed levels, variety, and collected coins.
Added a Statistics tab with personal progress, gameplay stats, level stats, and shop stats.
Added compact world leaderboard panels for the hub.
Added Top 3 highlights for world boards.
Added the first achievement foundation with meaningful progression goals.
Added Community section with Discord, YouTube, Telegram, VK, and website links.
Added Credits section for the Sausage Parkour team.
Added better lobby privacy diagnostics for Public, Friends Only, and Private lobbies.
Added stronger analytics and logging around levels, deaths, respawns, finishes, shop activity, purchases, equipment, coins, and stats saving.
🧼
Improved
Restored and improved the Security Monitor in the hub.
Security cameras now activate only when needed, reducing unnecessary performance cost while keeping full resolution near the monitor.
Built-in S&box chat is now used instead of the old custom chat.
Local sausage body visibility now behaves better when switching camera view.
Community links now have clearer copy feedback and better visual styling.
Stats Hub now uses a larger, cleaner layout with all important metrics visible at once.
Leaderboards and Loserboards are easier to compare because extra metric tabs were removed.
Statistics rows are more readable in both Main Menu and Pause Menu.
Stats Hub localization has been cleaned up across all supported languages.
World boards now update less aggressively and have clearer loading states.
Guide panels now use transparent backgrounds instead of heavy black overlays.
Pause, shop, and respawn windows no longer stack on top of each other.
Stat saving is more reliable and finish diagnostics are cleaner.
Localization coverage was improved across several UI areas.
Internal project documentation, QA checklists, and technical tracking were expanded for future updates.
🪛
Fixed
Fixed the Security Monitor not showing camera feeds correctly.
Fixed old chat scene component warnings after switching to the platform chat.
Fixed controls hint behavior that could make the cursor appear unexpectedly.
Fixed several hardcoded or mixed-language UI labels.
Fixed the “NO CAMERA” monitor state localization.
Fixed incorrect control combinations localization.
Fixed local player “You” label in leaderboards.
Fixed invalid stat values being able to interrupt stat flushing.
Fixed misleading finish chest diagnostic logs after a level had already ended.
Fixed leaderboard screen overflow on common desktop resolutions.
Fixed Pause Menu Stats Hub runtime Razor issue.
Fixed world board loading text appearing in the wrong place.
Fixed Statistics layout issues in the Pause Menu.
Fixed several confusing or noisy QA logs.
🚯
Removed
Removed the old custom chat UI.
Removed the obsolete scene chat component.
Removed the old PlayerStatsBoard world panel in favor of the new Statistics tab.
Removed extra metric tabs from Leaderboards and Loserboards.
Removed outdated or misleading UI states from the leaderboard flow.
Removed an old unused duplicate player model from the player prefab.
⚠️
Known Issues
Some new leaderboard and loserboard categories will start empty until players complete fresh runs after the update.
Hall of Fame and world board records will become more interesting as more players generate new records.
Some leaderboard panels may load categories one by one depending on service response time.