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Infinite Procedural Generation
Released
by Foreign Game Studio library
updated 1 year ago
6.5MB
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folder.obj
description__compiler_extra.cs
folderCode
descriptionLocalFile.cs
descriptionMyLibraryComponent.cs
descriptionNoclip.cs
descriptionTerrainManager.cs
folderEditor
descriptionMyEditorMenu.cs
folderUnitTests
descriptionLibraryTest.cs
descriptionUnitTest.cs
descriptionLocalFile.cs
descriptionMyLibraryComponent.cs
descriptionNoclip.cs
descriptionTerrainManager.cs
description__gen_RazorNamespace.cs
MyLibraryComponent.cs
using Sandbox;

/// <summary>
/// This is a component - in your library!
/// </summary>
[Title( "procedural terrain generation - My Component" )]
public class MyLibraryComponent : Component
{

}
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