Coilgarden is a small, highly polished reinterpretation of classic Snake. Slither a soft, rounded snake around a cozy terracotta garden tray, eating one vivid red apple at a time, growing longer, and chasing your own best score before you meet the edge.
The rules are the ones you already know: move, eat, grow, survive. Everything else is feel. A warm, handcrafted art style built from soft shapes and lit like a lamp-lit room. A snake that leans into its turns, breathes when it's idle, and wilts gently when a run ends. Sparkles and a satisfying pop on every apple. A short, synthesized soundtrack that rises with you as you play.
No lives, no levels, no filler — just one tray, one apple, and a restart that's always one keypress away. Tune your session with a real settings screen, chase your high score on the same board every time, and see exactly how far your last run went before you try again.
A game built for quick sessions and the specific, familiar itch of "just one more run."