📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/props/chains/chains_a.vmdl",
  "Resources": "",
  "PrimaryAsset": "models/props/chains/chains_a.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "2.1612556,-26.6189842,33.8569908",
  "RenderMaxs": "6.35081005,26.6037922,62.5096245",
  "PhysicsMins": "1.59554696,-26.9767838,31.962944",
  "PhysicsMaxs": "6.39303875,28.6324272,62.6339951",
  "BoneCount": 0,
  "MeshCount": 1,
  "AttachmentCount": 0,
  "BodyPartCount": 1,
  "AssetType": "Model",
  "AssetTypeExtension": "vmdl",
  "AssetTypeIsGameResource": false,
  "AssetTypeCategory": "Rendering",
  "AssetTypeTarget": "Sandbox.Model",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 64,
      "DrawCalls": 1
    }
  ],
  "Meshes": 1,
  "Bones": 0,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 0,
  "MemorySize": 272,
  "HasCollision": true,
  "Materials": [
    "models/props/chains/chains_a.vmat"
  ],
  "BoundsMin": "2.1612556,-26.618984,33.85699",
  "BoundsMax": "6.35081,26.603792,62.509624"
}