Boomtown — Supermarket Tycoon
Build it. Stock it. Run the floor. Read the weather and bank the day.
Boomtown is a multiplayer shopkeeping sim. You take over an empty corner shop and turn it into a
thriving supermarket, laying out the aisles yourself, stocking the shelves, and working the till as customers stream
in to do their shopping. There's no idle income here: money is only made by actually running your shop, day after
trading day.
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The loop
Build your store
Lay out the shop Sims-style on a grid. Drop down shelves, fridges and freezers, add tills and self-checkouts to keep
the queues moving, mount CCTV to deter thieves, and bolt on a coffee machine or hot dog stand for extra trade. Move,
rotate and sell fixtures freely, and expand the floor as you grow.
Stock the shelves
Choose from 32 grocery lines across dry shelves, the fridge and the freezer, bread, milk, coffee, ice cream, frozen
pizza, umbrellas and more. Each line has a wholesale cost, a retail price and a demand rating. Set your standing daily
order and the shop restocks every morning; whatever doesn't sell, perishes.
Run the trading day
Open the doors and watch a compressed 6am→9pm shift play out. Shoppers wander the aisles working through their lists,
queue at the tills, and pay. Jump on a till yourself and time the serve minigame for bigger tips, or hire staff to
ring customers up for you. Speed the day up 1× / 10× / 20× when you just want to see the results.
Read the forecast
Every day comes with an event that shifts demand — and a chance to cash in. Weather like a Heatwave, Rainy Day or Cold
Snap, or occasions like Big Match Day, a Bank Holiday BBQ, Cold & Flu season, a Town Bake Sale or School Holidays.
Each one sends demand soaring for certain lines (ice cream in a heatwave, umbrellas in the rain, soup in a cold snap…)
and those hot items also sell for 50% more. Read tomorrow's forecast in build mode and stock to suit.
Mind the shoplifters
Busier, bigger shops attract more (and greedier) thieves. They roam the aisles and pocket your stock — so place CCTV
cameras to cover your shelves and shut them down.
Review the day
Close up and pore over the day report: customers served, average spend, queue times and satisfaction, plus full
finances — sales, restocking, theft, wages and total profit — and a line-by-line breakdown of every product (bought,
sold, cost, sales, profit, missed sales and units stolen). The shoppers even tell you why they left happy or not.
Chase the goals
Hit your Shop Goals: serve 10 customers in a day, average $60 a customer, and land a day with 95% satisfaction and
$3k profit to unlock the Café and keep growing your empire.
Climb the leaderboard
Everyone shares one town and competes on the Town Tycoons board for all-time earnings.
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Early release
Boomtown is in early release, the Corner Shop is fully playable and is where the game lives right now. The Café is
the next unlock, and Bar, Salon, Arcade and Bank are on the way. Jump in, run a few days, and leave a review to let us
know what you think and what you'd like to see next.