- Public leaderboard for private games: when no official server is available, your score is saved to your Steam account and ranked on a global public leaderboard.
- Daily roulette in private games: your daily spin is now remembered across sessions and servers.
- Your score now carries over between private sessions.
- Leaderboard and rank update instantly when you earn points.
- Tide: zombie waves are 50% smaller (3 zombies on the first wave, +2 per wave).
- Zombie sounds now properly follow each zombie.
- Leaderboard screen not refreshing after a game.
- Tide: zombies spawning on rooftops and on top of walls instead of inside the playable area.
- Zombie growls and attack sounds continuing after the zombie died.
- Leaderboard could highlight the wrong lines as yours while your profile was loading.
- Developer test commands and test data.
- A player outside the top of the public leaderboard sees their rank update only after the next refresh (up to ~1–2 min).