Public leaderboard & Tide fixes

1.2
5 October 2026
12 changes in this update

Added

3 changes
  • - Public leaderboard for private games: when no official server is available, your score is saved to your Steam account and ranked on a global public leaderboard.

  • - Daily roulette in private games: your daily spin is now remembered across sessions and servers.

  • - Your score now carries over between private sessions.

Improved

3 changes
  • - Leaderboard and rank update instantly when you earn points.

  • - Tide: zombie waves are 50% smaller (3 zombies on the first wave, +2 per wave).

  • - Zombie sounds now properly follow each zombie.

Fixed

4 changes
  • - Leaderboard screen not refreshing after a game.

  • - Tide: zombies spawning on rooftops and on top of walls instead of inside the playable area.

  • - Zombie growls and attack sounds continuing after the zombie died.

  • - Leaderboard could highlight the wrong lines as yours while your profile was loading.

Removed

1 change
  • - Developer test commands and test data.

Known Issues

1 change
  • - A player outside the top of the public leaderboard sees their rank update only after the next refresh (up to ~1–2 min).