This project is a library for a K9 port in a game, handling light destruction and random sound events. It includes scripts for destroying light sources with sound effects and playing random sound events at low probability.
Adds a menu option to the editor that opens a dialog box when selected. This is implemented in a single C# file.
This project contains unit tests for a library, focusing on the Scene class. It includes test initialization and cleanup routines for a test application system.