Auto-generated compiler metadata file for the Game project. It declares global usings for Sandbox and Blazor components and sets assembly metadata attributes like addon title, identifiers, engine version, target framework, compile time, and assembly version information.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Skafinity" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "skafinity" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "gamah" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "gamah.skafinity" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-08-13T10:27:48.6244157Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.110.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.110.0")]