- backend/anticheat checks and replays
- some backend/anticheat stuff
- Probably still AFK losers
- Round end board now shows who got the faster click in a tiebreaker
- Client is clear when there is no active bounty
- Leaderboards showing global counts when no active bounty
- Still auto-clickable.... but I see you....
- more buttons
- other player cursors
- server and client bandwidth
- probably some security features
- absolutely more than before.
- Game now shows the round scores after each round and updates leaderboards more aggressively
- inspect link for current skin
- hard-coded skin images step 1
- homework if you fail to pass the cheater checks
- the overall experience for regular humans who want to play
- backend trusting the client too much
- some aspects of idle gameplay
- New skin
- Backend to support starting new bounties faster
- Total click count
- Less effort needed from me to manage the game
- People being able to "win" after the time ran out
- more of my sanity and peace
- wider more nuanced music
- 2 new "genres"
- New skin to win
- Dev notes
- How to play
- Countdown timer to lock in winner
- New skin to win
- Probably... go find them and win ig