Early Access 0.3.0 - New City, New Rides Update
0.3.0
10 June 2026
🎁 Added
  • New city map foundation for GetToWork
  • New realistic vehicle driving system for all player vehicles
  • New garage vehicle driving behavior using the realistic system
  • New vehicle recall behavior using the realistic system
  • New vehicle save and load support for the rebuilt vehicle system
  • New vehicle tier tuning with stronger speed progression
  • New welcome message for v0.3.0
  • New player guidance recommending a fresh character reset for the best experience
  • New release notes, guide text, and storefront updates for v0.3.0
  • New foundation for future city districts and larger job paths
🧼 Improved
  • Improved vehicle acceleration, reverse speed, max speed, and handling feel
  • Improved vehicle grounding so cars stay more stable on city roads
  • Improved vehicle progression so higher-tier cars feel more rewarding
  • Improved garage, spawn, recall, and ownership flow for player vehicles
  • Improved city cleanup task flow for the new map
  • Improved litter and leaf spawning density for a more active city
  • Improved delivery routing foundation for the new city layout
  • Improved save compatibility for vehicle ownership and active vehicles
  • Improved HUD and release-facing text for the new update
  • Improved overall performance, logging, and release stability
🪛 Fixed
  • Fixed player vehicles still using the old arcade driving system in some real gameplay paths
  • Fixed garage-bought vehicles not using the new realistic driving system
  • Fixed vehicle recall and spawn paths not always using the correct vehicle system
  • Fixed vehicle grounding issues that could cause floating, bouncing, or unstable movement
  • Fixed reverse driving being too weak on some vehicles
  • Fixed vehicle tier speed scaling not feeling noticeable enough
  • Fixed several vehicle save, load, and ownership edge cases
  • Fixed release debug spam that was too noisy for normal play
  • Fixed multiple v0.3.0 version, guide, and changelist references
  • Fixed several release polish issues found during final v0.3.0 preparation
🚯 Removed
  • Removed the old arcade driving system from normal player vehicle runtime use
  • Removed outdated v0.2.1 storefront and update text
  • Removed old public-facing references to v0.3.0 being in progress
  • Removed outdated vehicle prototype wording from release-facing text
  • Removed unnecessary release debug noise where safe
⚠️ Known Issues
  • v0.3.0 is a major foundation update, so a fresh character reset is highly recommended for the best experience
  • Existing saves should continue to work where possible, but older saves may not feel as clean as starting fresh
  • Some job placement, cleanup spawning, and city layout balance may continue to change during Early Access
  • Some future job districts and larger job paths are not live yet
  • Vehicle balance may continue to be adjusted based on player feedback
  • Multiplayer is supported, but some edge cases may still appear during Early Access
  • Join the Discord through the link on the store page to report bugs, give feedback, and follow future updates