What's New copy explains progression changes in plain language for returning players
Player-facing text uses periods instead of em dashes for readability
🪛 Fixed
Players at high rebirth could not rebirth again because level was capped at 50 while the next rebirth required a higher level
🚯 Removed
Hard level 50 player cap (you can keep leveling past 50 with no ceiling)
Rebirth every 10 levels (Level 10, 20, 30…). Milestones are now every 15 levels (15, 30, 45…)
Flat XP curve (level × 180 per level). Replaced with a slower quadratic formula
Instant tier 3 and tier 4 shop unlocks from level and coins alone. Advanced tools now need Rebirth 1 or Rebirth 2
⚠️ Known Issues
Global challenge leaderboards remain planned for a future update
Starting fresh deletes the entire save file (coins, level, tools, rebirth, achievements, challenges, lifetime stats). Rebirth alone does not wipe achievements or lifetime stats.