Released the Street Vac as a full Sanitation work vehicle.
Released the Courier Van as a full Courier work vehicle.
Added Greenway Renewal specialist work for Grounds.
Added Express Route specialist work for Courier.
Added vehicle handbrake controls.
Added overturned vehicle recovery.
Added a refreshed welcome experience and contextual tutorial flow.
Added Union Works update branding and returning-player update information.
Redesigned the HUD, menus, work board, Garage, notifications, and progression presentation.
Improved the compass with smoother movement, cleaner markers, and better objective priority.
Improved vehicle controls, vehicle HUD readability, and Garage purchase, Set Active, and Recall flow.
Improved career, rank, unlock, and work-order information.
Improved Street Vac and Courier Van presentation and usability.
Improved onboarding, Guide, Handbook, and player-facing descriptions.
Improved startup memory usage and general performance.
Improved vehicle model optimization with better LOD behavior.
Improved save, recovery, networking, and profile reliability.
Improved Admin tools with better organization, larger value controls, and clearer actions.
Improved UI scaling so GetToWork respects normal S&box client display settings.
Fixed tutorial progress incorrectly completing on unfinished profiles.
Fixed tutorial reward panels being dismissed incorrectly.
Fixed vehicle mounting cooldown issues after scene reloads.
Fixed missing vehicle wheel replication on remote clients.
Fixed vehicle wheel suspension visuals not matching host state.
Fixed unauthorized vehicle spawn and recall requests.
Fixed live Courier delivery state not replicating correctly.
Fixed Courier cargo ownership and claim return edge cases.
Fixed Garage actions being hidden at the bottom of vehicle pages.
Fixed unreadable vehicle control HUD layout.
Fixed notification overlap and clipping.
Fixed work-order layout and text wrapping issues.
Fixed profile warning panels being obscured by vehicle previews.
Fixed development resolution tooling affecting editor Play presentation.
Fixed outdated Early Access, development, and unavailable-feature text throughout the game.
Removed the Courier Van developer recall gate.
Removed outdated “gameplay coming later” messaging.
Removed old Early Access v0.4.0 / Civic Upgrade player-facing information.
Removed obsolete Civic Upgrade and Night Shift branding remnants.
Removed duplicate Garage recall controls and redundant mounted prompts.
Removed old development roadmap promises from player-facing menus.
Kept unfinished Leaf Sweeper content hidden from the shipping player catalog.
Some multiplayer edge cases may still need additional tuning.
Performance can vary depending on hardware, graphics settings, and Union City scene complexity.
Controller and remapped-input coverage may not be fully verified across every configuration.
Some late-game career progression and premium contracts may receive additional balancing in future updates.
Minor visual or UI issues may still appear at unusual resolutions or display scaling settings.