Early Access - Game Settings Update
0.1.3
6 June 2026
🎁 Added
  • Pause menu overlay with vertical sidebar: Stats (default), Guide, Leaderboard placeholder, Settings
  • Pause input: M, Esc (Cancel), and middle mouse (PlayerMenuAlt)
  • Settings Manager on Game Manager: loads/saves settings/local_settings.json via FileSystem.Data (device-local, not per Steam ID)
  • Settings panel: master, SFX, and music volume; mouse sensitivity; invert Y; tutorial hints; floating coin popups; UI scale 90%, 100%, 110%
  • Re-watch tutorial from settings (TutorialManager.RestartTutorialForReview(), no coin, XP, or Plastic Bag reward)
  • Reset save from settings with confirm dialog (deletes saves/player_{steamId}.json, reloads fresh profile)
  • Nearest litterbin compass hint when carrying trash (tutorial and idle HUD)
  • Hold-E prompt on leaf piles when in range
🧼 Improved
  • HUD UI scale: compass bar and bottom toolbar stay horizontally centered at 90%, 100%, and 110%
  • Coin wallet pill moved to top-left under level/XP (frees top-right for tasks)
  • Pause menu and settings use vertical sidebar layout; Stats tab opens first after tutorial
  • GameAudio SFX volume respects master and SFX multipliers
  • Background music volume respects master and music multipliers; ducks while pause, town menu, or shop is open
  • Session fallback hints respect Show Tutorial Hints toggle
  • Floating coin popups and first-coin HUD pulse respect Show Floating Coin Popups toggle
  • Mouse sensitivity applies via PlayerController.LookSensitivity multiplier (prefab baseline preserved)
  • Full controls reference lives in pause menu Guide tab only (removed cluttered HUD control lines)
  • Compass shows a single center forward tick (no duplicate line)
🪛 Fixed
  • Invert Y toggle now inverts vertical look via PlayerController.IEvents
  • UI scale 100% now correctly resets HUD transform styles (no longer stuck at previous scale)
  • Mouse sensitivity slider snaps to 5% steps (no odd values like 109% or 155%)
  • Reset-save confirm dialog no longer bleeds through pause menu backdrop
  • Tutorial guide roadmap layout no longer jumbled at narrow widths
🚯 Removed
  • Hard-to-read duplicate control hints under the HUD menu button
⚠️ Known Issues
  • Achievements and leaderboards remain placeholders (planned v0.2.0)
  • Leaderboard tab in the town menu is still a Coming Soon skeleton