3 changes in this update

Added

1 change
  • Multiplayer! You can now fight friends, enemies, lovers. Have a mix of AI and humans and see who reigns supreme.

Improved

2 changes
  • Performance, water effects and reflections, clouds, shadows and general niceness

  • UI is cleaner and more streamlined

2 changes in this update

Added

1 change
  • Graphics high/medium/low toggle to improve performance on low-spec machines

Improved

1 change
  • Improved the performance and reduced the VRAM and memory usage required

3 changes in this update

Added

1 change
  • Achievements and Leaderboards! See where you sit in the scheme of things :)

Improved

1 change
  • Hit direction should be more obvious now

Fixed

1 change
  • Erupting volcanoes were still showing during planet regeneration

2 changes in this update

Added

2 changes
  • When hidden in a cloud, you'll see an outline of your opponents so you can jump out and do a sneak attack

  • Crosshair changes to a 'shovel' icon when it will dig through the terrain instead of dashing

3 changes in this update

Added

1 change
  • Now comes with volcanoes! Don't get hit by the eruptions or the flying debris. Grab the tip to use weapon!

Improved

2 changes
  • The 'infinite loading' bug should hopefully be fixed. If it still fails, it will automatically drop back to generating it on the main thread which may cause some stutters but at least people can play <3

  • Added a way to get debug info - click on the release info down in the bottom-right to copy info to your clipboard, then post it in the forum!

Fixed

1 change
  • Had a report of an 'infinite load' and have put a fix in place (thanks @defjuss)

3 changes in this update

Added

1 change
  • Added meteors which contain power-ups

Improved

1 change
  • Improved menu to player transitions and added a "you've been pinged" effect

Fixed

1 change
  • Performance and display issues

Added

1 change
  • Added difficulty levels and each AI has a personality that effects their behaviour

Improved

1 change
  • World generation time