Early Game Improvements

2 September 2026
12 changes in this update

Added

4 changes
  • Added the Heat node to the seed tree, 30 levels that lift your heat cap from x2.0 all the way to x5.0 and build the bar up to 60% faster

  • Added the Burger, a rare item that drops a burger on the ground every 1000th plant you cut down whole, run your tool over it and heat jumps a full step

  • Added the Handbrake, a rare item that guts your mowers and pays your own cutting instead, a third of the fleet speed and half its money for a harder, better paying swing

  • Added a max out button next to the price on tool, lawn and mower rows, it appears when you can afford the whole branch so you stop clicking the same upgrade twelve times

Improved

5 changes
  • Swamp now costs 8 seeds to enter instead of 12, zones 8-10 dropped to 12/16/20 from 16/20/25

  • The first extra item slot now costs 12 seeds instead of 25, it used to eat an entire first run before you ever touched the rest of the tree

  • Zone seed costs are now shown ahead of time on locked map tiles, you can save for a gate instead of finding out about it while standing on it

  • Heat now has twice as many steps at half the size, the cap and the timing are exactly what they were but the bar ticks twice as often

  • Grandma's brooch now gives two heat steps instead of one, so it is worth the same +0.2 it always was after the split

Fixed

3 changes
  • Fixed your built-up item chance being lost when you miss an event, the prize was rolled the moment the event started and burned the guarantee with it even if the mole got away

  • Fixed the guaranteed item hint almost never showing, the guarantee itself only came up about once every 16 hours of play

  • Built-up item chance now carries over between sessions instead of resetting every time you close the game