Improvements

2 September 2026
12 changes in this update

Added

5 changes
  • Added the Heat node to the seed tree, 30 levels that lift your heat cap from x2.0 all the way to x5.0 and build the bar up to 60% faster

  • Added the Burger, a rare item that drops a burger on the ground every 1000th plant you cut down whole, run your tool over it and heat jumps a full step

  • Added the Handbrake, a rare item that guts your mowers and pays your own cutting instead, a third of the fleet speed and half its money for a harder, better paying swing

  • Added a timer under the wallet counting down to the next event, and it says outright when the next one is a combat event, with a gift icon when the item for it is already guaranteed

  • Added a max out button next to the price on tool, lawn and mower rows, it appears when you can afford the whole branch so you stop clicking the same upgrade twelve times

Improved

5 changes
  • Bugs now live 50% longer, the old timer was spent entirely on getting to them

  • Mowers now struggle outside the zone they were built for, they cut weaker, bog down in grass their blade cannot handle and smoke while they do it

  • Spore clouds from mushrooms now look like clouds instead of flat pale discs, and they are a third smaller, a field of mushrooms used to fill the screen with identical circles

  • Heat now has twice as many steps at half the size, the cap and the timing are exactly what they were but the bar ticks twice as often

  • Grandma's brooch now gives two heat steps instead of one, so it is worth the same +0.2 it always was after the split

Fixed

2 changes
  • Fixed rare bugs being impossible to catch, a legendary needed about two minutes of unbroken blade contact while it only lived for 26 seconds, so nobody had ever caught one at any point in the game

  • Fixed the left side of the HUD leaving a hole where heat sits before you unlock it, the lines below now move up to fill it