A simple scene to get used to the mesh editor within the scene system. The final s&box fan map.
This series was started as a joke between my friends and I. At one point or another before I ended up getting s&box access I was told that if I made something and facepunch liked it enough, they would give me a key. To my child like brain, that meant "Oh, let me make a graybox room that rained a bunch of s&box keys and upload it to the Half-Life: Alyx workshop!". Eventually I did get into the dev preview (for a completely different project I was part of). After a while I started making more, just kinda because I felt like it. Now that we're closing on release, it feels right to cap this series off. It isn't meant to be anything serious at all, and it is kinda shit, but I thought I'd do it regardless.