📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/splatoon3/blaster/superscope.vmdl",
  "Resources": "",
  "PrimaryAsset": "models/splatoon3/blaster/superscope.vmdl",
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  "PhysicsMins": "-27.55471,-11.43391,1.038855",
  "PhysicsMaxs": "29.59743,9.969625,20.49513",
  "BoneCount": 1,
  "MeshCount": 1,
  "AttachmentCount": 0,
  "BodyPartCount": 1,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 2248,
      "DrawCalls": 1
    }
  ],
  "Meshes": 1,
  "Bones": 1,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 0,
  "MemorySize": 464,
  "HasCollision": true,
  "Materials": [
    "materials/models/splatoon3/blaster/sblast92/m_body.vmat"
  ],
  "BoundsMin": "-22.674595,-7.8843727,0.032311916",
  "BoundsMax": "25.470432,5.613161,20.971352"
}