controls:
WASD - movement
LMB - attack
RMB - shield
SHIFT - dash

in casino games:
MOUSEWHEELUP - increase stake
MOUSEWHEELUP -  decrease stake 
LMB - bet 

The game may contain numerous bugs, as it is in the early stages of development and was released to coincide with the end of GameJam3. We are also novice game developers doing the best we can; we ask for your understanding and an objective assessment of our capabilities! 

 Welcome to Casino LLL, where your greed works against you—but also serves as your weapon!


This game is a roguelike that holds the potential to evolve into something much bigger (probably) (though nothing is certain).

There are plenty of unimplemented features, but everything that *has* been created was made with the utmost dedication.


At the moment, the game already has its main concept, core mechanics, enemies, the casino, and the upgrade system. There’s still a lot of stuff we haven’t implemented yet, and there are definitely some rough edges.
But one thing I can say for sure — everything that’s already in the game was made with as much effort as we could put into it.

Most of the game takes place inside an actual hellish casino.
Right now, you can play:
  • Blackjack
  • Roulette
  • Slot Machine
      ( more comming)

You play these games to earn chips, risk what you have, and keep moving forward.
Each game works differently and has its own rules, so you can’t really just mash buttons and hope for the best.

Winning at the casino gives you three random upgrades to choose from.
These can include:
  •  new stats; 
  •  new abilities; 
  •  upgrades for abilities you already have; 
  •  different bonuses and multipliers. 
And the important part is that you can get an upgrade you already own again.

So every time you get your three choices, you’re basically trying to build a stronger combination and figure out which upgrade is actually worth taking. 
This section was translated by AI, but it seems to have added something of its own, so don't assume that everything here was written by AI.
 


 AI was used during development to create music and some animations due to the deadline.