Spider Mother & Toxic Puddles

0.3.0
2 October 2026
Areas
28 changes in this update

Added

10 changes
  • The Fungal Depths finally have a queen. Face the Spider Mother, break out of her cocoons, and watch your enemies fall apart.

Bosses
  • Added the Spider Mother, the boss of the Fungal Depths.

  • The Spider Mother leaps at players, spits webs that slow you down and drops from the ceiling.

  • The Spider Mother lays egg sacs that hatch spiders and calls in waves of plague bats.

  • The Spider Mother can wrap a player in a cocoon — mash the mouse button to break free.

  • Bosses now get tougher with every extra player in the party.

  • Added a red banner with the boss name when the camera shows the boss.

Combat
  • Enemies now break apart into pieces when they die.

  • Enemy spit now bursts with a splash when it hits a wall.

  • The enemy in your attack cone now shows its name above its health bar.

Improved

11 changes
Enemies
  • Reworked the Plague Slug's look — it is now a glowing, translucent blob that squashes and splats when it hops.

Visuals
  • Redrew poison puddles as living, glowing slime with ripples, popping bubbles and droplets.

  • Poison puddles now come in several shapes, so neighbouring puddles no longer look the same.

  • Fungal Depths cures got their own models: herbal broth, mushroom soup, an iron stew pot and a royal chicken pot.

  • The Fungal Depths got their own look with cobwebs, blood, bones and egg sacs.

Shelter
  • The pits under the Shelter floor grates now hold glowing poison puddles.

  • Less dust floats in the Shelter air.

  • Patients in the queue no longer strike odd poses while waiting.

Interface & Audio
  • The ability bar now shows only the abilities you have unlocked.

  • Plague Lightning got a proper lightning icon.

  • Main menu music is half as loud.

Fixed

6 changes
Visuals
  • Fixed poison puddles and Shelter acid bubbles turning purple or white in the released game.

  • Fixed slime dropped by Plague Slugs looking black instead of green.

Dungeon
  • Fixed room doors slamming shut while you were still standing in the doorway.

  • Fixed seasoning crystals endlessly reappearing in rooms you had already cleared.

  • Picking up a seasoning crystal now gives its reagent to every player at once, with no second pickup.

  • Fixed old removed enemies, like the poison-spitting skull, still appearing in the dungeons.

Removed

1 change
  • Removed the falling stalactites with green warning circles from the Fungal Depths.