Plague Update

0.1.0
26 September 2026
Areas
20 changes in this update

Added

11 changes
  • The Plague Cellars got a lot nastier. Meet the Plague Rat, survive deadly poison, and face new threats deeper underground.

Bosses
  • Added the Plague Rat, a new boss in the Plague Cellars.

  • The Plague Rat throws slime globs that can spawn rats.

  • The Plague Rat can strike with its tail and charge across the room.

  • Added floor telegraphs for the Plague Rat's attacks.

Poison
  • Added poison damage from toxic puddles.

  • Poisoned hearts now turn green.

  • Added a sickly screen-edge vignette while poisoned.

Effects & Audio
  • Added new hit sparks, gore effects, lightning impacts, and enemy spawn effects.

  • Added new sounds for the Plague Saw, lightning, and heart pickups.

Quality of Life
  • Added an emergency unstuck action in the Shelter — press R to return to your spawn point.

Improved

8 changes
Enemies
  • Reworked the Plague Slug — it now hops toward players instead of biting.

  • Plague Slug landings now leave poison puddles.

  • Plague Slugs now swell up and burst when killed, splitting into two smaller slugs.

  • Plague Slug death explosions now damage players standing too close.

Combat
  • Reworked the Plague Saw so it flies straight until hitting a wall.

  • The Plague Saw now cuts through enemies and only bounces from walls.

Dungeon Balance
  • Increased the number of Plague Slugs deeper in the Plague Cellars.

  • Rats stop appearing once Plague Slugs begin spawning.

Fixed

1 change
Enemies
  • Fixed skeletons not properly facing the player.