Economy & Skill Tree
6 September 2026
Areas
14 changes in this update
Procedurally generated dungeons, a Shelter economy, and the first skill tree.
Added procedurally generated dungeons built from rooms.
Two dungeons are now available to play.
Added a dungeon map that hides rooms far from the party.
Added Shelter cooking: brew cures from dungeon ingredients and sell them to patients.
Added a queue of patients waiting for cures.
Ingredients and dishes now fly between kitchen stations.
Added automatic attacks.
Added enemies for all four dungeons.
Added the first version of the skill tree.
Added English, Russian and French translations.
Added sounds for the main actions.
Enemies no longer walk through walls.
Improved fog, lighting and cameras in the Shelter and dungeons.