SausageRun is a fast-paced endless runner where you try to get as far as possible.
Run through different Biomes, collect SausageCoins and dodge all kinds of food along the way. Watch out for ketchup and mayo bottles, tomatoes, pickles and plenty of other things that really shouldn’t be in your way.
The further you get, the harder it becomes. But there’s more to it than just getting a highscore. You can collect and upgrade pets, improve your character, choose between different classes and keep progressing through Paragon Levels.
There are also leaderboards if you want to see how far you can get compared to your friends and everyone else playing.
SausageRun is still in development. I started it as a fairly simple project, but there’s still a lot I want to improve, from the graphics and gameplay to adding more content and features.. I’ve also put together some AI-generated lo-fi mixes to listen to while playing. I thought some background music would fit the game nicely. Also all audio/music is CC0. And a special thanks to SpaceBunny for drawing the game icon!