Last Bullet is a fast-paced arena FPS roguelite built around one simple idea: you only get one bullet.
Every shot matters. Fire your round, survive long enough to recover it, and keep pushing through increasingly dangerous waves of enemies. Between rounds, you can upgrade your bullet with effects like ricochets, piercing, explosions, returning shots, and more, allowing each run to develop into a different build.
The game is being developed solo for the Facepunch “One More Round” game jam. What you’re seeing right now is still an early prototype build, so a lot of the current visuals, models, textures, and presentation are placeholders while I focus on getting the core gameplay, progression, enemy variety, boss encounters, and overall feel right first.
Development is currently moving into the art and polish phase, with a darker, grittier PSX-inspired visual style planned for the final version.
The goal is simple:
One bullet. Make it count. Then survive one more round.
* Ai generated content was used(audio & some visuals)
Asset Notes:
Pack Names:
NoiseTexturePack
PsxCharacterPack
RetroWeaponPack
TheWrapper
HorrorTexturePack
PsxModularWalls&Fences
MinePack
Source URL(s):
https://kuptchi.itch.io/f - Kuptchi(author)
https://screamingbrainstudios.itch.io/noise-texture-pack, https://screamingbrainstudios.itch.io/horror-texture-pack - Screaming Brain Studios(author)
https://elbolilloduro.itch.io/characters-psx, https://elbolilloduro.itch.io/mine - Elbolilloduro(author)
https://codyanka.itch.io/the-wrapped - Codyanka(author)
https://valsekamerplant.itch.io/psx-style-walls-fences - valsekamerplant(author)
License(s):
CC0