Play with Friends: Squad up and tackle runs together!- Dynamic Party Scaling: Levels now adapt dynamically to squad size. Solo runs, 2-player raids, and 4-player lobbies all offer distinct difficulty scaling and layout variations.
- Precise Player Hitboxes: Replaced the capsule collision model with granular skeletal hitboxes (Head, Upper Torso, Abdomen, Arms, and Legs). You will no longer take damage when completely hidden behind cover.
- Bot Hitbox Sync: Fixed a major desync issue where enemy hitboxes failed to match their animation rigs. Gunplay is now vastly more accurate and responsive.
- Realistic Caliber Velocities: Bullet travel speeds are now tied directly to firearm calibers.
- Ricochet FX (Experimental): Added visual ballistic tracers and ricochet effects to better track incoming and outgoing fire.
- Flashlight Glare Rework: Fully overhauled flashlight blinding effects when aimed at you by allies or enemies.
- Spawn Lighting: Increased ambient light in the initial spawn zone.
- FOV Slider: Field of View configuration is now available in settings.
- Equipment Scroll Wheel: Fixed weapon/equipment cycling via scroll wheel for a smoother, more responsive feel.
- Physicalized Loadouts: Weapons and gear now physically reflect your current loadout on your character model.
- Window Collision: Added missing collision meshes to windows across maps.
- Shadow/Light Fixes: Resolved clipping conflicts between weapon-mounted lights and player shadows.
- Audio Fix: Fixed sound cutting out during heavy action sequences.
- Bot Animations: Polished bot movement/combat animations (preliminary pass for the upcoming Major Bot Update).
- Roadmap: Added the official Development Roadmap to the main menu.