New Scope & Massive QoL

This 0.12 update brings a massive wave of bug fixes, major Quality of Life (QoL) improvements, and introduces a brand-new scope technology!


  • New X1-X4 Variable Scope: Added our very first zoomable scope technology. Press ALT to toggle between 1x and 4x magnification (the first of a long series to come!).
  • MP5 Holo Sight: Added a holographic sight option to the MP5.
  • Dual Wielding Support: Fixed the duplicate weapon issue. You can now equip and use two identical weapons at the same time (e.g., dual MP5s).
  • Physical Weapon Accuracy: Reworked weapon accuracy for a much more physical and realistic feel.

 
  • Compatibility Indicator (Shop & Inventory): Instantly highlight all items, magazines, and ammo compatible with your currently selected weapon or item.
  • True Game Pause: Opening the menu with the ESC key now fully freezes the game.
  • Menu Audio Controls: Added two buttons in the main menu to adjust master volume or mute the music.
  • Inventory Sound FX: Reduced inventory manipulation sound volume by 50%.
  • Faster Loading Times: Overall loading time optimizations.

 
 
  • Balance Tweaks: Reduced application time from 4s to 3s.
  • Full Heal: A single bandage now fully restores your health (temporary measure until the new health system is implemented).
  • New Sound Effects: Added audio feedback for equipping a bandage, a continuous loop while healing, and a completion sound.
  • Animation Fix: The bandaging hand animation now correctly tracks your body movements while leaning or crouching.

 
 
  • Subtle Bunker Lighting: Added faint ambient light in the bunker so you can actually see what item you are holding in your hands.
  • AI Wall-Clipping Fix: Fixed an issue where enemies would hide under stairs and clip through walls to ambush you.
  • Universal Enemy Looting: All enemies across the map are now properly lootable.
  • Flashlight & Lighting Enhancements:
    • Adjusted the player's flashlight to prevent blinding/glare effects.
    • Added a light halo to enemy flashlights, making pitch-black gameplay much more enjoyable.
    • Basement enemies now drop lootable flashlights.

 
 
  • Shop Buy/Sell Fix: Fixed a bug where buying an USP (or replacing default pistols) rendered it un-sellable and caused magazine glitches. This fix applies to all weapons.
  • Inventory Drop Fix: Fixed an issue where dropping an item would discard a duplicate item instead of the selected one (e.g., dropping a full magazine instead of an empty one).
  • Dropped Flashlight Scale: Fixed the oversized 3D model for dropped flashlights (they are no longer giant).
  • Toggle Crouch: The toggle crouch setting is now fully functional.

 
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