Physics-based armor and helmet ricochets, French faction overhauls (BAC, BRI, GIGN), a complete audio rework with synced reload SFX, dynamic bot spawns, and key performance fixes.
Physics-based armor and helmet ricochet system (Source 2 calculated)
Non-repairable armor and helmet durability system
Unprotected face hitbox bypassing helmet armor protection
BAC, BRI, and GIGN faction re-skins and visual overhauls
Cloth and gear movement SFX for bot actions (turning, aiming, idling)
Overhauled suppressor firing audio
Dynamic and randomized bot spawn system
Updated in-game development Roadmap on main menu
Rebalanced Mercenary AI difficulty curve between BAC and GIGN
Increased bot combat mobility, rotation speed, and repositioning
Framerate stability during prolonged high-intensity combat sessions
Hospital map lighting pass for improved performance and FPS
M700 Buff: 100% armor penetration, 1-shot kill to head and upper torso
Shotgun Buff: Increased mid-range precision, reduced armor penetration
MP5 Buff: Smoother recoil impulse curve
Reduced enemy flashlight glare and blinding intensity
Slightly reduced environmental fog density for clearer sightlines
Adjusted shop pricing for weapons and tactical equipment
Audio crackling, popping, and cutting-out glitch during heavy firefights
Reload audio desync across all firearms
M1911 gunshot sound inconsistency between shots
Shotgun reload animation and audio synchronization bug
Bots spawning inside or through wall colliders
Variable 1x-4x optic defaulting to 4x zoom instead of 1x
M700 UI preview model incorrectly displaying an unequipped scope
The new bot spawn points weren't in the released version—that's fixed now!
Bots were able to shoot through walls; I've FINALLY found the problem! And it's fixed!
COOP - There was an issue with the co-op spawn where players joining the match would fall through the map; this has been fixed, and the co-op spawn system has been overhauled.
Added safety measure: if a player falls through the map, they will return to their last known safe position.