Enemies no longer blindly rush into melee combat! Battles are now much more tactical and unpredictable:
- Flanking Maneuvers: Enemies will actively try to flank you instead of charging head-on.
- Squad Tactics: AI units now coordinate with each other and push together as a team.
- Tactical Retreat: Enemies can now retreat to take cover, flee, or create distance.
- Enhanced Targeting: More responsive shoot-on-sight mechanics and smoother patrolling.
Difficulty Notice: These changes significantly increase overall difficulty. We would love your feedback on early-game balance!