Smart AI & Fast Buy Update

 
Enemies no longer blindly rush into melee combat! Battles are now much more tactical and unpredictable:
  • Flanking Maneuvers: Enemies will actively try to flank you instead of charging head-on.
  • Squad Tactics: AI units now coordinate with each other and push together as a team.
  • Tactical Retreat: Enemies can now retreat to take cover, flee, or create distance.
  • Enhanced Targeting: More responsive shoot-on-sight mechanics and smoother patrolling.
Difficulty Notice: These changes significantly increase overall difficulty. We would love your feedback on early-game balance!

 
 

Purchase your entire starting kit in a single click with 3 predefined loadouts:


  1. Discreet Loadout:
    USP + Red Dot Sight + Pistol Light + 2 Mags (140 ammo) + 1 Bandage.


  2. Ghost Loadout:
    MP5 + Suppressor + Red Dot Sight + Tactical Light + 2 Mags (140 ammo) + 1 Bandage.


  3. Assault Loadout:
    M4A1 + 1x-4x Scope + Angled Foregrip + 2 Mags (120 ammo) + 1 Bandage.

 

  • Equipment Stats: Benefits and stat boosts for foregrips, sights, suppressors, etc., are now clearly displayed.
  • Instant Sell Prices: Item sell values are now visible directly on item tooltips.
  • Quick Attach: Drag and drop an attachment or item directly onto a weapon icon to equip it instantly.
  • UI Thumbnails: Added crisp visual thumbnails for all inventory items.
  • 4x Scope Sensitivity: Scope ADS sensitivity now automatically scales with your global sensitivity settings.
  • New ESC Menu (WIP): Reworked pause menu featuring essential settings.

  • Shooting While Holstering: Fixed a bug that allowed players to fire while performing the holster animation.
  • Bandage & Holster Fix: Bandages no longer spawn before the weapon is fully holstered.
  • Healing Audio Glitch: Fixed a looping click sound bug during bandage application.
  • Bullet Penetration (Hospital): Bullets now correctly penetrate hospital mesh fences.
  • Player Shadow: Fixed player shadow rendering (now complete).
  • Audio Updates: Added a weapon holstering sound effect and fixed flickering light audio loops.
  • Scope Zoom Fix: Fixed an issue where eye zoom would not consistently trigger when using scopes.
 
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.