Five kinds of crew. They do genuinely different jobs now, rather than the same job at different speeds.
Runners line up on the rail, charge straight across the table hitting every coin on the line, then sit down on the rail and rest.
Dealers are slow but reach a long way. Hands are quick and work close. Barkers speed up everyone standing near them. Highrollers go after the expensive coins.
Hats do something. A hat speeds up whoever is wearing it, more the rarer it is, and any hat in your collection can be put on anybody.
New talents: Track Shoes, Second Wind, Long Arm, Hot Hand, Night Shift, Bone Saw and Copper Surge.
Four pieces of music instead of one loop.
Fewer coin notes ring at the same time on a busy table.
Friends only tables may not show up for your friends. If someone cannot join you, open a Public table instead.
Co-op has been tested with two players. Three and four should work but have not been played through.