Hi, thanks for reporting this. Sorry if this part has been causing issues for you.
I’ve tried to fix it, but it’s been a bit tricky. It seems to be caused by the player’s movement going from 0 to 100 too abruptly, which makes the cans in the box jump around.
I was thinking about some alternatives, but in the end I left it as it was for now. I’ll try making the model a bit bigger and see if that makes the box more useful and stable.
edited:Hey, I just pushed an update that should hopefully make this less annoying.
Let me know if it feels better now, or at least not as bad as before. Thanks again <3