Post Fixes & Changes

1.1.0
30 June 2025
16 changes in this update

Added

2 changes
  • A 1.5 second delay before starting the wave

  • A 0.1 second invincibility frame for the player when hit

Improved

8 changes
  • Main Menu, Death/Win Menu

  • Settings panel

  • Per chance bullets inheriting player velocity (no longer inheriting sideways movement)

  • Organization in code

  • Enemies are introduced slower (Tweaked spawn chances too)

  • 5 enemies spawn at wave 1 (instead of 10)

  • Stats board displayed at the end screen and main menu

  • Enemies slowly turning towards player (nerfs quickly changing directions to make them shoot in a different direction)

Fixed

6 changes
  • Stats not saving after leaving the game

  • Pause music if we're paused

  • Volume settings now apply automatically, without the need to change them

  • Error caused by state machine trying to check if it should transition when the gameobject was destroyed/player died

  • Player getting longer if dashing repeatedly (for real this time)

  • Player, including the characters not glowing slightly